I wonder if somebody knows how the Guardian glas visualizer works? The reason I ask is that I find it useful and would like to reproduce the method in Radiance with other products. Actually, it would be great if we had a standard method to visualize glas under different light conditions.


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Hi Max,

I don't know precisely how it works, but if you want to reproduce this method in Radiance, I suggest to look into Jack de Valpine's 2009 presentation on the topic: Building Better Glass Materials in Radiance.


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