We are having an issue with running a simulation for the light distribution. We have followed the tutorial rhino diva tutorial 5 (electric lighting). We have set the camera and it is impossible to set it exactly to 0.0 degree rotation, it defaults to 0.1. Our simulations do not seem to account for the lights, and in the render view (not including false colour) it is evident that the light is behaving in an unusual way.
Any advice you might have would be excellent thank you!
Please find our files attached.